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Title: Starcraft, survival RP


Backyard - January 10, 2004 11:19 AM (GMT)
Far into the future, far enough that humans had to expand into space, almost to the point of forgetting their planetary origins. They would meet two more races, ones that almost seemed to be there to 'make sure' the humans would be forgotten, forever.

First contact. Strange, never before seen, alien sightings. Then, more of them, 'alot' more of them. Then as it seemed all hope was lost under the sudden alien onslaughts, another alien appeared, followed afterward by complete planetary annialation. It happened to two planets; Mar Sara, and her sister, Char Sara. The Zerg were drawn to the planets by expermiental psy emiters -- only to then have the Protoss commit widespread genocide because of it.

The Terran inhabitants had no idea, no warning. Even the military forces among the planets were left there for inevitable incineration. Only rare commanders without resocialization -- the way of maintaining military -- were able to dissobey orders and escape with their fleets; now gone forever from the wasteland.


The obliteration fried both planets, almost to the point of being more easily recognisable as other black space in the universe. But it did not destroy everything. The process created increased veins of Minerals, and created more Vespene Geysers to be refined for other various uses. And in chance areas, life survived.

Remnants which survived on the planet managed to find eachother, and band together wherever plant life was trying to start anew. It was hard times, but they're getting better. The Zerg have no existing Cerebrate, but are now controlled by individual infested Terrans. The remaning Protoss and Terrans are still a bit uneasy with eachother, but are collectively distrustful of the Zerg. It is a peaceful, but uneasy alliance. But there are still some who vie for dominance:


* * * * *


Terran:

Basically, Humans. They aren't any different now. They use Vespene Gas as Gas, and they use Minerals to make many metals common in the future. Terrans are very educated in technology and weapons of battle. They are very common in powered body armor and a multitude of weaponry.
A few pictures:
Terran 1
Terran 2

Protoss:

The psychic race. They are naturally weaker than humans, but have superior minds. Most often they use various psychic techniques to fight, but sometimes also have psychic-powered energy shields and/or "psy-blades." They quite often meditate, using Mineral crystals to for focus; whereas Vespene Gas is used to fuel their machinery, as well.
A few pictures:
Protoss 1
Protoss 2

Zerg:

Bugs. The collective of them were a collaberation of infested aliens; their genes adapted to make new creatures. Some are still around, but a far less ammount. Now, the majority are hummanoids, who can think and act on their own. They eat Minerals, their organs designed to use them directly for keeping their tough hides and sharp claws strong, though they require Vespene Gas for nutrients.
A few pictures:
Zerg 1
Zerg 2


* * * * *

The RP is based in one of these cities. It's a spread out city, where not very many things are close together. Most of the landscape looks like an age-old battlefield. In crags, bunkers can be found. And atop hills could be factories or refineries. Other places, Terran or Protoss could be using these places to hide along with their mercanary lifestyle, or having a place of their own for a completely different reason. The largest power is the area are the Zerg, their biological buildings easily identified from the way they pulsate, and the living "creep" that grows out along the ground from them.


* * * * *

WEAPONS:

Terran:
The common weapons. Most are ranged, but some have close-combat uses.

handgun - Holds very little ammo, hardly good for a battle, but useful in a pinch. Uses Regular rounds.

8mm c-14 gauss rifle - The "regular joe" rifle. Can fire quick bursts at close range, but doesn't do much damage. Can be loaded with Impaler rounds or Regular rounds.

20mm c-14 gauss rifle - Halfway between "regular joe" and the sniper rifle. This one has a longer range, but can't be equiped with Regular or Canister rounds.

25mm c-10 canister rifle - The sniper rifle. Packs a very heavy-duty punch, but has to be loaded manually, and does no good close-range. Can also be loaded with special rounds.


plasma-based perdition flame throwers - The Terran's most used close-combat weapon. Since so much technology and resources were lost, these are highly less effective than they used to be -- though now they don't blow you up if even partially damaged. Best used in a short burst to keep an opponent at a distance. They attatch to the wrist or arm on the other side of a protective plate to keep the arm safe. Uses a Gas Canister

knife - A regular ole knife. These are more common place in the absence of much other technology. Usually are long.

fusion cutters - A miniature fusion cutter. The size of a knife handle, it projects a (3-5 inch?) cutting knife. Can cut, slowly, through metal (and Minerals).


optic flare - Emites a bright flash.

frag gernade - Fragmentation gernade. Good for scattering opponents or blowing up a collective of them (with their permition).


Zerg:
Zerg use weapons of their own, literally. Other than fighting, Zerg can also self-regenerate slowly.

claws/teeth - All Zerg have these. Some Zerg have extra apendages which'd have their own claw(s). Teeth is pretty self-explanitory. :P

needle spines - The second basic Zerg weapon. These spines grow within the creatures body, and can be shot out. They have to regrow, which may take time, but generally enough are at hand for a good fight.

acid spray - A bit more complicated than the spines, acid spray is rare. In a humanoid Zerg, these glands don't have much room to be effective. These used to belong to a creature all to their own, but an Infested Terran can have them to spray acid a few feet, but it isn't corrocive enough to immediately burn someone's leg off, for instance.


Protoss:
Protoss usually don't fight face-to-face, except for the zealous. Generally they use their psychic powers, but weapons are handy to have around also.

particle beam - A Protoss counterpart to the Terran fusion cutter. It emites a short blade for cutting (also, slowly, through metal (including Minerals)).

psionic blades - Practically a Protoss-must. Protoss use these small wrist-mounted devices to manifest their psy energy into a blade.

psi assault - The stronger and more focused Protoss can do this. Psi assault is when a Protoss can directly manifest their psy into a small energy ball as a projectile. (on contact, usual a burn or semi worse)


Armor:

Hostile Environment Suit - Very under-rated name for a ghost unit's traditional suit. Worn like clothes, looks like skin-tight clothes; this stuff isn't quite as strong as some of a Powered Combat Suit, but it is unincumbering and has some heat insulation as well. Though this stuff is highly rare, being a made mix between fabric and metals.

CMC - 300/400 Powered Combat Suit - Just a fancy name for the regular ole armor. This is the stuff the basic marines used to wear. Now usually the stuff is worn in pieces, unable to find or make enough for a full set. Not that it's needed, as the planet's air is quite breathable.

Carpace - All Zerg have this. It is very tough stuff, as long as the said Zerg keeps up on it's Mineral meals.

Shield Generator - Also a basic Protoss armament. These project a sphere of protection as strong as the current user's psy energy around the current user. Uses a Gas Cartridge.

Leg Enhancments - Been a basic Protoss warrior accessory for a very long time. Powered armor worn on the legs that increase leg movement speed, as Protoss are naturally weak-muscled.

Misc.

Impaler rounds - A different kind of ammo for most Terran weaponry. Though they still hurt, these are designed to wound a target.

Regular rounds - Basic ammo for Terran guns.

Canister rounds - For snipering purposes only. Can shoot long ranges and packs a punch, but just one 'bullet' is quite large, thus hard to pack multiple at a time.

Special rounds - Could be anything. *shrug* There's lockdown rounds, you could have an emp canister, where you shoot an emp device for long range emp purposes. But these things are probably for plot.

Minnature comsat - A minnature scanning device, used for detecting things invisible or burrowed, though they aren't always reliable.

Headsets - Ment for communicating or contacting peoples within a group. Can also sometimes give a person's location. (sometimes) (with their permition)

Gas Canisters - Canisters with refined Vespene Gas in them. Ment to fuel small devices, but need to be replaced periodically.


* * * * *


Making Your Character:

Name:


Race:
The way I've been deviding up the races is this: Terran get the technology. Protoss get the psi. Zerg get the creature-effect.

I am allowing (and encouraging) mixed breeds. A half-Protoss would be half Terran, half Protoss, respectively. It's your choice to look more like one than the other, but the point is so that you can be able to use a small ammount of guns but still have some Protoss powers.

Half-Zerg are the same way. Being a half-Zerg, you can have claws or whatever and still have some usage of Terran weapons. But then you'll have slightly (or more?) less use of Zerg powers, explained further down the post.



Abilities:

Terran know the most about technology and engineering. Any half-breeds don't pick up on this as well, unless they sacrafice more of their other race's powers.

Protoss get psi abilities. This could mean making a temporary (few second?) 'halucination' image to distract your enemy, or it could be to make yourself invisible sometimes. Or one could also focus more psi energy into stronger blasts. You can be creative, but don't be too powerful. ;)

Zerg abilities. Zerg are almost never similar, way moreso than a human is to another. Some Zerg creatures have glands in them that can spawn smaller creatures, or produce other types of weapons. Sometimes a Zerg can spawn a very small swarm of insects, or spray other types of projectiles rather than acid, but instead perhaps sticky webbing. Most Zerg can also burrow into the ground to hide or suprise their enemies.

Choose two abilities.



Weapons/Armor:

Choose your weapons and armor, from your respective heritage. If you choose armor of one, don't choose some of the other. And if you gave yourself extra abilities, then please choose a little less weapons. No rambos. ;)



Physicial Appearance:
Hair. Eye color. Weight. Build. Distinguishing marks. Extra Appendages. Whatever you deem fit. :P

Gender:
Age: (Protoss can get quite old, but not 'really' old!)
Occupation:


History: Remember that it's been a while since the planet got scorched. Maybe it'd be best just to have your char be born after, but if not then thats ok also.


Personality: You don't really need to post this, but it'd be nice if you posted a little bit. I generally think it's better to get to know the character through the rp.


Other: Anything else?


* * * * *

Alright, that's the basic stuff, I guess. It took me a 'long' time to write up, so it is probably alot to read, so sorry. If you think something should be added or changed, then Private Message me or IM me on AIM: ToddEthania
Though keep in mind, for RP reasons, some things had to be changed or modified. ;) This is all basic stuff anyway, just post anything that would go good in here or that I've missed.

Issue13 - January 10, 2004 08:01 PM (GMT)
Name: Zane Styles

Race: Terran, full blood

Abilities: Field Medicine, stealth ingress/egress

Weapons/Armor: 20mm c-14 gauss rifle (suppressed, impaler rounds), handgun (regular ammo), knife (8 inches), mini-comsat, permacrete chest armor (has a fair probability of stopping a couple of rounds, though not perfect)

Physicial Appearance: Ruddy complexion of a person who has lived most of their life in the field. Wears non-standard combat fatigues, a load bearing harness with his ammo and knife in it, handgun is leg holstered, rifel is attached to a three point sling so that he can let go of it and it hangs in a ready position, combat boots, no hat usually (sometimes puts on a bandanna), tactical gloves (full fingered)
Hair - dirty blonde
Eye color - brown
Weight - 190lbs
Build - average
Distinguishing marks - several tatoos that are covered up by his clothing.

Gender: male
Age: 32
Occupation: contracts for rescue missions


History: served as a combat medic with a marine assault unit, went into business for himself after the abandonment


Personality: dry wit, blunt honesty, prone to introversion, has thrill seeking issues


Other: this guy has his vices... namely good food and insane women

Issue13 - January 10, 2004 08:16 PM (GMT)
*at a terran makeshift hospital*

Zane dropped the man on an open hospital bed despite the protests of the doctors around him. After searching the man, Zane produced a couple of trinkets that looked tradeable and a mini-comsat... he took them for his own.... he had been wanting a mini-comsat for a while... that would serve as payment. The man's relative that had contracted for his retieval came in.. his ratty looking 17 year old daughter. When she noticed that Zane had stripped her father of his valuables she began to scream at him. Zane didn't really give a damn.. the mission had been screwed from the start. This guy was supposed to be a scientist... he had been outside of the terran encampment testing some equipment he had built.. something about a psy-shield... whatever.. all Zane knew was that if you say "psy" then you get Zerg... and that is what he got... almost more than he could handle.
Zane rummaged through the medical cabinets, shoved a doctor who got in his way, and took what he needed to resupply. He should be able to trade the trinkets for an ammo resupply and the mini-comsat would be his payment. The daughter got in his face again and he invited her to join her father in a prolonged hospital stay if she didn't piss off.
On the way out the door he slapped a female nurse on the butt.. she knew him from their time together as field medics.. she hated him because of his lack of ethics, liked him because they had served together, and yet they ended up having a stress relief session from time to time...

*Zane exits the hospital for the main street and then to a weapons trading post*

DemonBonham - January 10, 2004 08:47 PM (GMT)
Name: Rath

Race: 1/2 terran 1/2 protoss

Abilities: a cloaking ability that lasts for 5 minutes and take 15 minutes to charge

Weapons/Armor: Warp Blades(oooh yeah) weaksheilds as armor

Physicial Appearance: very much like a human but his eyes glow orange

Hair: black

Eye color: glowing orange

Weight: 130 lbs

Build: average human build

Distinguishing marks: an odd tatoo across his face, it looks like a series of swirls

Gender: male

Age: 45

Occupation: Mercenary

History: during the war between protoss and Zerg his mother was killed. his father raised him in a terran enviroment. he grew up with little knowledge of the technology around him. he is only a mercenairy because the army wouldn't accept him.


Personality: Very quiet. he always helps who is in need. he is almost always calm

DemonBonham - January 10, 2004 09:05 PM (GMT)
Rath walked down the street of the city, he was pretty bored as nothin has happend recetaly, he was also low on money. he was thinking about trading his warp blades for money. he continued walking down the street towards the trading post. Rath enterd the trading post, a small line had formed, he sighed. he got in line and noticed the man infront of him was a medic. He was getting onconfertable being around too many people but he needed money.

Issue13 - January 11, 2004 11:00 AM (GMT)
"Whoah whoah whoah sister... first it is equipment recovery, now it is building demolition.... I can do them both, but neither one is my specialty. Problem with blowing things up is that I'm not nearly equipped for it. I mean, if I had the explosives, I'd still have to go there and plant them.... and from what you say, the place is still probably crawling with those bugs.... So I'd need something ranged... and something strong.... seige tank strong. I won't be sitting around all day lobbing blast canisters at some generators, even if I did have a launcher. If you want the equipment recovered instead, I'll need more stealth than I possess on my own with all that might be lurking around there... I 'd need a COMPLETE and WORKING hostile environment suit."

Where the hell could he pick up wither of those piece of equipment? Dells sure didn't have anything that nice laying around.

Hell, if this girl could come up with either of those things, he do the job as a trade... plus re-equipping expenses after it was complete, of course.

"Course.. we could always wait till the Zerggies bugger off and then go see if the gear is still around..." he snickered.

Zane swung his feet up to the bed and stretched out while he squeezed more food concentrate into his mouth... he missed real meat. Too bad Zerg didn't taste any good.... and eating Protoss.. well.. it just seemed like bad juju... too close to cannibalism... and he didn't trust anything involving psy.

Issue13 - January 11, 2004 02:38 AM (GMT)
"Whadda'ya mean these trinkets ain't worth nothin?"

Zane was furious. Dells was trying to screw him again.

"Look man, I served with you... I sewed up your worthless carcass after you lost yer leg to that spider mine you botched... I ain't opposed to rippin you back open and leaving you bleeding here like you were when I found you in a puddle of your own filth."

Dells was not happy at the insults being hurled at him... but what was a once legged ex-marine going to do? Pull out a handgun.. that's what... and that's exactly what he did... and with speed that surprised Zane. Suddenly the cripple was standing with the muzzle of some sort of showey custom handgun tucked under Zane's chin.

"Gettin slow, Zaney ole boy" Dells chuckled... "I ain't opposed ta ventalating yer carcass a bit neither"

"Maybe not as slow as ya migth hope..." Zane hissed.... he wasn't as fast as Dells, but Zane had always been able to move without anyone noticing. Smooth is fast... Zane was proof of that.. and so was the 8 inch combat knife that he held to Dells kidney...

Backyard - January 11, 2004 07:06 AM (GMT)
To Zane's side, the girl from before had come back. None of the people in line argued about her cutting, they were all focused on the trader and mercenary. "S... Sir... I could pay... I've got a little bit of money..."

Issue13 - January 11, 2004 08:17 AM (GMT)
Zane look gave as much of a look towards the girl as he could spare without giving Dells an edge in their stand off...

"What the...." was all he could manage to say. Something wasn't right about the sitauation. Zane understood the dynamics of a fight, of battle, of killing another man or saving his life... but for someone he had mistreated so recently coming back to help him... it didn't sit well. This was real turmoil...

Dells had taken notice as well... his gaze returning to lock with Zane's. The two had served long enough with each other to speak without words. They both relaxed and replaced their weapons. Their anger washed back as quickly as it had shown up... the violence was a well rehearsed routine between the two... but real, none the less.

As Dells settled back into his seat with a groan and a curse at some old ache he snorted, "You pickin up partners or somthin' Zaney?.. heh heh... you've got some taste..." Dells looked at the girl, "You sure you wanna pay for this primate?" as he jabbed a thumb towards Zane.

Zane was still on edge... she must want something... that had to be it. He'd let her pay before asking. No need to get tangled up in a new job just yet. He cracked half a smile as he felt his grasp of the situation become more solid. "Well, kid... pay the man. We're holdin up the line." He'd spare a few minutes for her after he refilled his amuntion stockpile.

Backyard - January 11, 2004 08:25 AM (GMT)
The girl gave Dells some currency with some reluctance. It was all she was holding, but it came out to be enough. She looked at the ground, still nervous, now with all these grownups she doesn't know looking at her.

Issue13 - January 11, 2004 08:37 AM (GMT)
Zane examined a few rounds from the box case of ammunition. Standard government issue casings, standard round... hopefully standard power inside. Zane smirked at Dells, " Pleasure as always." He looked at the girl who looked to be trying to shrink out of sight in the middle of a crowd that was still staring... probably hoping for more action.

"Damn vultures" Zane muttered.. "What the hell ya lookin at, ya damn dirty legs!?" Zane yelled. A couple of the more seasoned customers shouted a couple of insults back in his direction... The serious ones all knew each other... most had served itogether. The eyes began to peel away and business returned to normal.

Zane refocused on the girl again. "I'm hungry..." he turned to walk away. If she had further business to conduct, she'd have to follow him back to the bunker he had laid claim to.

Backyard - January 11, 2004 08:45 AM (GMT)
The girl walked behind him, still looking down most of the time to try and avoid looking at anybody. "Thank you for saving my father. But..." She quickened her pace slightly, making sure she could keep up with him now. "My father was working on some experiments... If the Zerg now have them... It might be trouble..."

Issue13 - January 11, 2004 08:59 AM (GMT)
Zane thought about the statement for half a second. "Yeah, I suppose it could be trouble for someone.. but not likely for me." Zane figured that the girl would want the experiments returned. Equipment recovery wasn't his specialty, personnel recovery was. There were only so many places a person could be, and Zane knew what sorts of places those were. Equipment was a tougher matter...

Then something scratched at the back of his brain. Certainly this girl wasn't about to suggest that he was supposed to have picked up the experiments along with her father on the earlier mission...

"Listen kid... Sarah.. that was your name, right? Sarah, I picked up your pops, came back to town, and you tell me you can't afford to pay the contract fee. I agreed to do that job with no money up front and you stiffed me. Thanks for picking up my ammo tab, but the credits you spent on that ain't two percent of the contract. I can appreciate your..." Zane looked at the threadbare girl with a quarter ounce of pitty mixed with a dash of disgust ".. financial situation.. but I gotta make my piece as well. So what are ya askin?"

They were at Zane's bunker... he pressed his thumb against the security pannel and it allowed him access... he walked inside and left the door open....

Backyard - January 11, 2004 09:12 AM (GMT)
Sarah walked inside behind him. "I'm asking for your help, I don't know how to fix the problem. The experiment wasn't actually started yet, the psi shield was just to protect the lab. But that is Protoss technology... Something my dad's not really good at." She looked down again, not liking saying something like that about her father.

Issue13 - January 11, 2004 09:29 AM (GMT)
Zane began to take off his equipment and lay it out on a work bench along one wall of the bunker home.

"Well, if you need help, I have it to give... as long as you have something to give me... namely money. I don't risk my ass for free."

Zane sat down on his bed and began to remove his boots.

Zane gestured around the bunker "This stuff ain't free, ya know..." It was something of a rat hole.. but a rat hole was a pretty nice place to live in the present day and age.

"I know you don't have the cash, but humor me and lay out the deatils of what you need done. I'll tell you how much you'll need to get together to buy me in."

Zane's stomach gave a quick growl as he looked towards his wall of boxed rations. He laughed to himself as he always did when he thought about the rations. He had made a contract rescue right after the planet had been scorched.. his first job, actually, and had contracted for rations. It was the customer's idea... Zane had thought it rediculous... but with money being rather destabalized at the time, it was all that the customer had of value. Now that money was stable and food scarse, Zane was sitting on a gold mine.

He helped himself to a tube of food concentrate that was both filling and over salted... and tossed a tube to Sarah. "Now we're square for the ammo. So what exactly are you looking to contract for?"

Backyard - January 11, 2004 09:41 AM (GMT)
Sarah thanked him for the food and started eating some of it. She didn't know what to say, hadn't expected this, she really didn't know what should be done. If the place is overrun with Zerg, then maybe the whole place should just be blown up. "...Blow the lab up?.. Maybe that would be easier than taking on all the Zerg by yourself. I'm sure a lab would have it's own generators."

DemonBonham - January 12, 2004 03:14 AM (GMT)
Rath had left the Weapon exchange die to fear of being ripped off after what he just saw and herd.he wanted a job for some oney, or even just for entertainment. he was getting very bored. something about the man Zane, is the name he recalled hearing. he headed in the same direction he and the dirl went, it seemed like a job, or at least some fun. enevtually the man went into a bunker and the women followed. he krept up and listend to their conversation, he knew it was evesdropping but, who cared.

Backyard - January 14, 2004 04:54 AM (GMT)
"Err... Well... Look, that comsat you took from my father is linked to the one in the Lab, if you use it you can determine the location of the external generator. When my dad regained conciousness briefly, he told me to tell you that... but I still don't know how you'll blow it up. He said he'd pay you back, also; an IOU. He's a scientist, he could probably make you something spiffy." Sarah didn't feel comfortable with telling him that his father regained conciousness, since the man seemed a little extra violent with him earlier, and her face showed it, even though she's glancing at the floor again. But if he took the job, then it'd all work out, she hoped.

Issue13 - January 14, 2004 05:11 AM (GMT)
An upgraded comsat.... interesting... it seems that the old man was somethign of a talent... but to take another job with noting up front... from a girl who had shorted him once already... it was a gamble.... then again... he didn't have any pressing business. at the moment.

Hearing that the old man had woken up, even if momentarily, was good. Zane may be a hardass, but he did like to hear that his patients recovered.

"Something 'spiffy'?" Zane quipped, "I ain't lookin to get into a fashion show. I like gear... but no psy gear. I don't trust it."

Curiosity wormed around in Zane's head... ishe hadn't offered him anything that he had requested.... fine.. he would take the job.. and he'd even put the girl in a bit better of a mood...

"Here..." Zane held up the trinkets that he had swiped fromt he girl's dad. "I'm holding these as a reserve. I'll give them back when I get paid." Zane stuffed the trinkets back into his uniform and began to put his boots back on.

"You got yourself a contract.. again, kid."

It was getting close to dusk... best time to hit the Zerg. They had great eyesight during the day... and even better at night.. but dusk was a transition.

Backyard - January 26, 2004 05:52 PM (GMT)
"Ok... Thankyou for doing this. I'll see you after the job." She then finnishes her food as she walks to the door, and stops. "Eh... can you open your door?"

Issue13 - January 26, 2004 10:35 PM (GMT)
Zane grabs his gear and gets up to let Sarah out. It was time for him to be leaving as well.

As he stepped out the door Zane was glad to have another job, but the details were rather sketchy. The pay better be well worth it was all he could think...

That thought was interrupted as soon as he stepped outside.

"And who the hell do you think you are?" Zane asked the stranger who was apparently listening in to the earlier business transactions. Zan'e hand rested firmly on his pistol and he smiled just a little... and not in a friendly way.

DemonBonham - January 31, 2004 07:14 PM (GMT)
"I think i am an extremely bored mercenairy who will help on this job for no charge" Rath said. Rath looked at the gun an smirked a little. Rath pushed a button on his arm and a weak shiel formed.I hope he understands i put this up only for the chance he may shoot me

Issue13 - January 31, 2004 10:49 PM (GMT)
"Psy... nope.. I don't think so. I'm trying to AVOID the zerg, not call them to my carcass for a quick snack. Besides... what makes you think i need or even want help? Especially... hmmmmm"

Zane trailed off into thought for a moment.... then a smile broke his face.

"Sure... sure you can come along. I've got a plan."

DemonBonham - February 15, 2004 11:41 PM (GMT)
Rath looked at the man a little concerd about his plan. If he makes me a diversion... Rath thought. "um... okay, whats your plan?" Rath asked concernd. He turned off his sheild, in the hopes that the man would lower his gun.. Does he seriously think psy attracts zerg? Rath thought

Issue13 - February 16, 2004 10:48 AM (GMT)
Zane didn't lower his gun.. because it was never reaised.. it remained holstered on his leg.. with his hand resting on it.

"We'll talk as we walk"

Zane turned and headed towards the perimiter of the settlement.

"I need to blast a generator, but I don't have anything strong enough to do the job in one shot. In fact, it'll probably take a fair abount of time to blow this thing, and I can't have any bugs sneakin up on me while I do it. So basically, I need a diversion."

Swuppah - February 17, 2004 10:04 AM (GMT)
Name: Adante Boelsmand

Race: Human / Zerg

Abilities: Close combat guy,

Weapons/Armor: claws (4 claws. 2 on each hand) 12 inchs long , 8mm c-12 gauss rifle (scoped) uses Regular rounds, frag gernade, a older version of the CMC - 300 Powered Combat Suit (C 150), he cant fit in the new ones because of what his is, mini comm-sat.

Physicial Appearance:

Eyes are Deep green that shines when the slightest light crosses them.
his hair is a kinda spiked/rock. black/blue color, thanks to the zerg blood in him
he is smaller then most people because of the mix of races, he his face hiden under the helmets visor all the time no matter what because of all the scars and he looks a bit like a zerg.
his claws are hidden under some entra armor, the only reason why he dosent war a larger powered combat suirt is because he cant fit in it, hes smaller in hight but his body building is bigge
smokes.
Wight: 140 pounds
Hight 5.3


Male
Age: 22.
Occupation: Freelancer


History: He was one of the first mixed of races. Luckly he turned out to be one of the more better. he has been chased out of smaller town because og his 4 claws.
He stays alone most of teh time, becuase of what he is. after his commandors left the planet he had nothing to do. he found an old power suit and some weapons, slight older then whats standard today. He loves a good fight anytime, mostly fights with weapons because of his claws.


Personality: Hes a looner what more to say

Swuppah - February 17, 2004 10:08 AM (GMT)
Adante was walking when he saw 2 people standing talking about zerg.

"hrmph always zergs thats blamed, why didnt they just stay at home instead of coming to this planet.. geez oh well i wont be mixed up in this thing and as he turned around to walk away he fell due to his armor around his clars hitting a big rock without notecing it, he fell onto the ground making a lot of noises while yelling

"CRAPPY ARMOR, OHHHH I HATE YOU" Slam he hit hte ground

a while after a sound came from Adante
"ohhhh my head"

LightCecil - January 10, 2005 06:20 AM (GMT)
<UTVOICE>THREASURRECTION!</UTVOICE>

*coughs* Err... something must've been stuck in my throat.
Anyways,

NAME: Zoraszh Rimtusar

Race: Zerg/Human

Abilities: Hand-to-claw melee combat, weak psi and radio perception, short-term wall clinging

Equipment: All zerg equipment: One long claw on each upper arm, just above each hand. Titanium supplemented carapace.

Appearance:
He is largely zerg in look, sort of like a cross between a human and a Hydralisk, on the side of the hydralisk appearance. His human-looking hair thrusts back, chitinous looking, but seems to meld into a carapace on his head, like a hydralisk has. His face is mostly human, but with the typical facial hair, such as eyebrows now a smooth chitinous black-green. His eyes are a luminous green, like most zerg. On his human-like arms, he has normal hands, albeit with sharp chitinous tips where fingernails should be. Above each is a retractable long claw, it's ends hollow to launch spines through. The rest of the body is like a human one, but coated in plates of chitin, overlapping like scales. Rather than the Hydralisk's snake-like tail, he walks upright on two feet, but he can cling to walls with his hands, using his feet to propel him, but only for short moments.

Weight: 210
Height: 8 feet
Gender: Male
Age: 15
Occupation: Scout

History: The Rimtusar brood was scraped together by one of the few remaining Cerebrates, named Koraszh to attempt to take back control of Char Sara. It's been a slow process, as the Cerebrate knew the new brood was still outnumbered by the other race's refugees, so Koraszh was taking it's time, collecting any resources the brood could find, remaning mostly undercover, gathering any equipment it stumbled across.
Koraszh needed a way to examine the technology, and worked on several hybrids, abducting terran and protoss refugees and extracting their DNA. The attempts at replication using this were largely failures, producing hideous hybrids that often died not long afterward. One of the notable successes was Zoraszh, who was given his moniker as a mimicry of the Cerebrate's own name, He was given special treatment, an attempt to socialize him as a spy of sorts, which was mostly successful.
A side effect that went unnoticed was a multiple personality Zorash manifested. Zoraszh has two sides: A zerg side who absolutely loathes his human genes, and will only use them if he must. The only reason the socialization as a human worked was that his brain has a physical seperation where half is human dendrites, and the other is zerg-like. Thus when he is in 'zerg-mode' he has hightened psi and radio perception, and in 'terran-mode' he has increased technical capability, and understanding about terran weapons.
Zoraszh was assigned to take control of the terran research facility, leading a group of zergling and hydralisk, as his first 'real' mission to test his faithfulness to the brood, and whether the DNA integration was completely successful.

Personality: Acrid and spiteful for zerg, naive as terran

LightCecil - January 10, 2005 06:37 AM (GMT)
Zoraszh laid prone over a hill, overlooking the facility, mumbling quietly to himself. "Well, those terrans sure beat the hell out of there. What with that psi shield like a beacon.. I don't blame the b$@%*rds for running away."
His vision adjusted a bit, though the dawn light was terrible. He couldn't switch to night vision yet, though. Hopefully the one drifting overlord would let him know if there were any more terrans coming. He could percieve the other Zerg's movment inside the building from the overlord's commands. He would occasionally issue a command, the overlord merely perceiving his thoughts and transmitting them.

He only heard small mumblings from several overlords away, quiet messages relayed through the network of the drifting, slightly camoflaged insectile creatures. Only things here and there, tracking some other zerg units, one about the sudden powering up of a few protoss devices not more than 25 kilometers away. He cleared his mind, focusing at the task at hand.




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