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Title: Create-A-Card Game!


Matt - November 3, 2004 04:02 AM (GMT)
Here are the rules.

You create cards! Simple right?

Pretend you make a cards.

Kuriboh Army
Spell
Select on Kuriboh on the field and offer it to inflict 1000 LP Damage.

THEN

You put this.

Next Card = X-Striker

YOU create a card name X-Striker then YOU must leave a card for the other one to create.

Easy?


Next Card = X-Striker

Lashamaru - November 13, 2004 12:56 AM (GMT)
X-Striker

Monster
Light
******
Effect/Fusion
[Lashamaru the Chaos Striker+ChaosDuelist Cat]
"When this card is summoned, place a 'Cat Token' on the field and disguise it as the same card that created the token in defense mode. Then you get an extra turn to pull out either a 'Darkness Spear-Lash' or 'Guardian Lash' to your hand. If you pull a Trap card, all of your hand goes to the graveyard."

N/C: Lashamaru the Chaos Striker

Yugios Apprentice - November 13, 2004 01:17 AM (GMT)
Lashamaru the Chaos Striker


Spell
Destroy Buster Blader


NC:Daran Warrior

da fiend - November 14, 2004 03:52 AM (GMT)
Daran Warrior
Monster
Earth
Level 4
----------
Effect:You may sacrifice this monster to activate 1 of the following effects

*destroy 1 monster on the field

*draw 2 cards

*gain 1000 life points

Att/1600 Def/1900

NC:Magnet Warrior Voltron

Yugios Apprentice - November 14, 2004 04:07 AM (GMT)
Magnet Warrior Voltron
Monster
level 8
--------------------------
Must be speacialed summoned with 3 earth monsters
Effect:Changes To A Moutian Field.


NC:Varrion's Pedastal

Smithy93 - November 14, 2004 04:11 AM (GMT)
Varrion's Pedastal
Trap card

Effect: A monster with attack points over 2000 now becomes 400 points weaker

N/C: Ghoul Game

Yugios Apprentice - November 14, 2004 04:15 AM (GMT)
I love This ^_^


Ghoul Game
Monster
le vel 1
_____________
Effect:Can Suumon any of The following monsters:Summoned Skull,DarkMagician,Dark Paladin by sca=raficing itself

Attack And Defense:0
Type:Fiend
Description:Is A Nasty Trouble Makerr.

NC:Loolaafalcons

Matt - November 14, 2004 05:56 AM (GMT)
Loolaafalcons
100/100
This monster was created from a freak experiment.

N/C Kite Of Mists

randomity - November 14, 2004 11:56 AM (GMT)
Kite of Mist
0/400
If your opponent uses a WIND monster to attack this card, the monster is destroyed and any battle damage done to your opponent's Life Points are calculated normally

N/C: Telephone of Death

Yugios Apprentice - November 14, 2004 01:46 PM (GMT)
Tellaphone Of Death
Magic
Spell
__________
Once every 2 turns on your Opponents side do either

*take away 500 life points and make your monster get that Power Boost

Or

*Destroy every Speacial summon Monster on The Opponents Deck.

NC:Mahavailo's Brother.

randomity - November 14, 2004 06:40 PM (GMT)
Maha Vailo's Brother
1200/1600
Everytime an equip card is equipped to this monster, permanently increase its ATK by 100 until the end of the duel.

NC: White Mist

Yugios Apprentice - November 14, 2004 07:12 PM (GMT)
White Mist
Spell
-------------
destroy all monsters

NC:ttMagician

Yusuke - November 17, 2004 07:54 AM (GMT)
I'm Confused..I Think #1 Magician Did It Wrong..I Guess I'll Do tt magician..

TT Magician

ATK-2300 DEF-2100
Type-Spellcaster/Effect
Attribute-Light

Once Per Turn Select 1 Card In Your Opponent's Hand And Look At It. If It Is A Monster With And An Attack Of 1800 Or Less Your Opponent Must Discard It.

NC: Limited Ability

randomity - November 17, 2004 10:25 AM (GMT)
Limited Ability
spell/continuous
As long as this card remains face up on your side of the field, your opponent can only have one face up effect monster card. If he/she summons another monster card (special and flip summons included), any effect caused is negated and the card is destroyed. If your opponent already has more than one effect monster card when this card is played, destroy those cards.

NC: Broken Hearted Queen

Yusuke - November 17, 2004 11:00 AM (GMT)
Broken Hearted Queen

ATK-1900 DEF-2000
Type-Fairy/Effect
Attribute-Dark

When This Card Is Attacked In Defense Postion You Must Make An Attack During Your Next Battle Phase Unless You Pay 100 Life Points.

NC:Fairy Of The Frost Nova

Matt - November 21, 2004 03:47 AM (GMT)
Fairy Of the Frost Nova
1500/3100
7 Stars
Select 3 monsters on your opponents side and 1 monster on your side. You must select on your side. The selected monster cannot attack.

Yusuke - November 21, 2004 05:07 AM (GMT)
Ummm..What's The Next Card?

Lashamaru - November 21, 2004 08:24 PM (GMT)
Lashamaru's Wrath
Trap/Continuous
"As long as this card is activated, every other Spell card unless with the word 'Lashamaru' in it, is destroyed. This card is only destroyed by the card
'Mirror of the CDX Cat.'"

N/C: Mirror of the CDX Cat

Yusuke - November 22, 2004 03:03 PM (GMT)
Mirror Of The CDX Cat

Magic
Continuous

If You Have To Pay Life Points From A Monster's Effect, A Magic Card, And/Or Trap Card Your Opponent Must Pay The Same Amount Of Life Points. Battle Damage From A Monster That Attacks Is Excluded.

NC: Magician Of The Black Sword

Benraino - November 24, 2004 11:22 PM (GMT)
Magician Of The Black Sword
Monster
4
Spellcaster/Effect
Dark
100/1000

When this card is attacked or attacks double the attack and defense. if you get attacked negate the battle. Whenever this card raises its attack and defense you gain 500 life points and this card gains 500 attack points.


Next Card:

Favore's wind

Yugios Apprentice - November 24, 2004 11:33 PM (GMT)
Favore's wind


Magic:
-------------------
When Ever A Spellcaster below 200 is played raise it's attack by 200 by Every one of Your Turns

NC:Chibi World

Yusuke - November 25, 2004 04:41 AM (GMT)
Chibi World

Magic
Continuous

Pay 1000 Life Points To Activate This Card. When You Reach 3000 Or Less Life Points At Any Time During This Duel Double Your Life Points.

NC: Power Failure


randomity - November 25, 2004 07:45 AM (GMT)
Power Failure
trap/normal
During the turn this card is activated, all MACHINE-type monsters cannot attack, change position or be offered as tribute.

NC: Western Flute

Yusuke - November 25, 2004 12:56 PM (GMT)
Western Flute

Magic
Continuous

As Long As This Card Remains Face Up On The Field Warrior Type Monsters With Stars Above 5 Can Be Summoned Without A Tribute.

NC: Exiled Magic

Matt - November 25, 2004 10:58 PM (GMT)
Exiled Magic
Spell/Quikplay
All dark monsters cannot attack this turn that this card is activated.

N/C Shockwave

randomity - November 26, 2004 05:01 AM (GMT)
Shockwave
spell/quick
During the turn this card is activated, all monsters other than WINGED BEAST and DRAGON type monsters cannot attack, change position or be offered as tribute.

NC: Earthquake

Yusuke - November 26, 2004 10:43 AM (GMT)
Earthquake

Trap
Continuous

For The Next 5 Turns Your Opponent Must Roll A Dice Before Attacking. If The Result Is 3 Or Less The Monster Is Destroyed If It Is 4 Or More Your Opponent's Monster Gets 500 More Attack Points Before The Attack Is Made.

NC: Dragon Creator

randomity - November 26, 2004 12:19 PM (GMT)
Dragon Creator
spell/continuous
As long as this card remains face up on your side of the field, you can put to your hand from your fusion deck any number of DRAGON-type fusion monster, and treat them like normal/effect monsters rather than fusion. When this spell card is destroyed and there is at least one fusion monster card in your hand, return those fusion cards back to your fusion deck and shuffle it.

NC: School of Wizardry

Yusuke - November 26, 2004 01:01 PM (GMT)
School Of Wizardry

Magic
Continuous

For The Next 5 Turns All Spellcaster Type Monsters Are Uneffected By Traps And/Or Spell Cards.

NC: Kai, The Destined Magician

Yugios Apprentice - November 26, 2004 02:20 PM (GMT)
Kai, The Destined Magician

Warrior/Effect
3000/3500
---------------------------------------
You have to sacrfice 3 monsters onto The field to summon This,Whenever you summon A monster on Your side This monster gets it's attack points for 1 Turn

NC-The 5 Duel Monster Wands

Yusuke - November 26, 2004 02:56 PM (GMT)
The 5 Duel Monster Wands

Magic
Continuous

This Card Can Only Be Activated If There Are 5 Or More Monsters On The Field. Select 5 Monsters On The Field. The Controller Of The Chosen Monster(s) Must Pay 1000 Life Points For Each Of The Monsters Selected To Attack.

NC: Trap Restricter

Chad - November 27, 2004 08:49 PM (GMT)
Trap Restricter
Fiend/Dark
*****
Atk- 2000
def- 1600

Effect: Destroys all trap cards that your opponent draws. Everytime a trap card gets destroyed, you gain 500 LP.


NC: Death Lord

Benraino - November 28, 2004 12:11 AM (GMT)
Death Lord
Fiend
Dark
6 star
2000/2300

whenever a monster is destroyed you may pay 500 life points so this monster will gain half of the atk and def and add it to this monster.


Next Card

Osmosis Slime

Yusuke - November 29, 2004 04:12 PM (GMT)
Osmosis Slime

Magic
Continuous

All Your Opponent's Defense Position Monsters Are Switched To Defense Position Until This Card Is Destroyed.

NC: Blood Moon Dragon

da fiend - December 1, 2004 12:48 AM (GMT)
BLOOD MOON DRAGON

monster
level 4
dragon/effect

att2600/def500

effect:If there are no cards out of play during your standby phase, this card is removed from play.Each turn this card is face-up on your side of the field you must put 2 cards from your out of play zone into your graveyard.

next card:dark power slash

randomity - December 1, 2004 07:38 AM (GMT)
Dark Power Slash
spell/equip
A DARK WARIOR type monster equipped with this card will have its ATK increased by 2000. After the monster attacks once, it is sent to the graveyard.

NC: Minus sign

da fiend - December 1, 2004 10:15 PM (GMT)
Minus sign
Trap/continuess

For each card in your hand, all face-up monsters on your opponents side of the field will lose 100 attack points.

next card:Ultra Nova Wave

Matt - December 2, 2004 02:01 AM (GMT)
Ultra Nova Wave
Spell/Equip
For one turn , increase all Spellcaster monsters's atk by 500 , decrease the def by 1000.

N/c Shaman Sight

Yusuke - December 2, 2004 08:27 PM (GMT)
Shaman Sight

Magic

Look At Your Opponent's Hand At The Cost Of 1500 Life Points. Choose 1 Monster And Special Summon It To Your Side Of The Field Regardless Of It's Level. You Do Not Have To Show Your Opponent Your Hand When You Activate This Card.

NC: Ghost Knight

Matt - December 3, 2004 01:14 AM (GMT)
Ghost Knight
1500/2500
6
Warrior/Effect
You may speciail summon Mystical Knight Of Jackal from your hand when this card is destroyed.

N/C Boom Crystal




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