They should build on to the socom 2 game, in a few ways in the 3rd version. They need a new set of maps, better than the ones brought to the table in the second socom. They need to be bigger and more like real life...with more real - life features.. like trees, which was absent except for blood lake and the palms at xroads. And maybe, you could climb those trees, like ladders. Also in bigger maps like foxhunt, you could have a hum-v that could transport you faster so you dont miss the hostage extraction. One could drive, the other could man the turret. You could maybe shoot down helicopters if you hit them in the right place with a sniper rifle or grenade or rpg. some walls you should b able to blow open without them being a required breach point. they need to have 2 universes, where the lag would then decrease. You should be able to do wat the previous post said with creating ur own character. There should also b a mission section where instead of dueling the terrorists, a team of 8 seals or less can go on a mission like the regular game on a set difficulty. There needs to b a ranking for both forms of the game play. People should b able to have larger clan tags, and with diff. colors without havin to put the gay #C infront. they should also sometimes have a city setting in present day newyork or something where the seals have to breach,bang and clear out hotel rooms or offices or something. they just need to b creative and venture off of the typical desert glory/fish hook feel. Reply Lemme see how you feel. about these.