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Title: WoC list for Crossroads GT


gjnoronh - August 31, 2009 03:01 PM (GMT)
So I'm headed to the Crossroads GT in NY USA in about a month and I'm kind of excited to build the Valkia conversion I've wanted to do since the WoC book came out (though pinning little female arms is turning to be a lot less fun than I thought. . )

I'm shooting not to have to paint a lot and to get sort of mid to upper range comp scores.

The specific question for you guys is character load out. In particular the exalted hero on disc - should he get a flail and maybe the MR/ward save chaos gift. My theory is I can use him as a guided nerf stick against hydras/greater daemons. But when it's all said and done 4 x str 5 even with warshrine help probably won't get the wound through I need.

Here's the list I'm thinking of.

Valkia

Exalted hero MoT/Disk (30)/glaive of putrefaction/golden eye (50)/Shield 5
Sorcerer on foot, favor of the gods, enchanted shield, scroll.
Sorcerer barded steed/1 scroll/one of the MR 2 items


Chaos Warriors/shield 15 full command (30)/Rapturous standard (25)/Mark of slaanesh

Chaos warriors/shields/halberds 15 Full command (30)/banner of rage (35)

Chaos Hounds 5
chaos hounds 5
Chaos Hounds 5
Chaos Hounds 5

Forsaken 6 (I know crazy but I think they can work as flank and rear gaurds)
Chaos ogres great weapons x 3

Giant
Warshrine/MoT

The chaos hound aren't as good as marauder cav obviously but they up the deployments so I don't have to drop the chaos warrior bricks until I see where folks main battle line is really going to be. I also don't want to paint up marauders though I have three boxes shrink wrapped in my studio.

So is this MoT hero worth it or should I drop the glaive and give him say the missile weapon gift for antimarch blocker activity and a flail so he can put some minor hurt on big uglies before getting run over?

Doing the math without a warshrine boost he's got 4 attacks hitting on 2 and wounding on a bit less than one against most T6 nasties. With ward/armor saves I've got about a 1/10 or so chance of making the opponent T2 S2
With a warshrine boost on strength/attacks (rerolls from Valkia make getting the one I want more likely) the odds get better.

I think whatever I do he's a goner against any big nasty after the first turn - but if I can soften one of them up valkia's got a good chance with strength 7 to clean up afterwards.

mrtn - August 31, 2009 04:28 PM (GMT)
Why did you put the favour of the gods on the sorcerer? Do you think he's likely to win any challenges against opponent characters? Or did you want to buff him with the warshrine? :unsure: I'd rather just get a magic weapon (Biting Blade cost 5 as well) instead.

gjnoronh - August 31, 2009 04:40 PM (GMT)
Good question.

I want to put him in the chaos warrior bricks - warshrine the bricks and between Valkia's reroll and favor have a nice shot at a serious upgrade.

I think on his own he isn't killing _anything_ in a challenge (well maybe a groinbiter or something. . .)

Also I realize this list is actually illegal - I had dropped out three units of marauder cav from the original list to reduce my painting burden.

I'll need to put one of them or another chaos warrior unit back in to make it legal - dropping the forsaken or chaos ogres.

Gary

mrtn - August 31, 2009 07:31 PM (GMT)
Does the favour work on the unit he's in? I wouldn't think so?

gjnoronh - August 31, 2009 07:56 PM (GMT)
I believe it does -

The shrines effects gives the EOTG roll to every model in the unit.

Because the favor carrying character is effected by the EOTG roll he can use it's effects.

That's the same reasoning behind giving Favor to a chosen champion.


adsVampire - August 31, 2009 09:09 PM (GMT)
Aren't you a core unit short? I see 2 warrior blocks.

I'd also recommend ditching the giant for another war shrine. Next, you have Valkia and no chosen? For shame. Anyway, it looks like a fun list to play with and against so good luck with it. Despite the special character I would assume you will be in with the "high comp / soft" armies.

Oh, one more thing. I'd recoomend making the exalted a BSB.


decker_cky - August 31, 2009 09:26 PM (GMT)
QUOTE (gjnoronh @ Aug 31 2009, 12:56 PM)
I believe it does -

The shrines effects gives the EOTG roll to every model in the unit.

Because the favor carrying character is effected by the EOTG roll he can use it's effects.

That's the same reasoning behind giving Favor to a chosen champion.

I believe it works too.

The warshrine boosts a unit.

It doesn't make an exception like the chosen's roll which discounts characters.

Characters joined to units are part of the unit.

This means the roll affects the sorceror, so by the same logic as the champ affecting the roll, the sorceror can affect it too.

What I'm curious about:
Does the sorceror keep the benefit after leaving the unit?


edit: And yes, he's short a core unit.

heinzdwarf - August 31, 2009 11:49 PM (GMT)
Don't drop the Forsaken!

I have used 2 units of 6 and they work surprisingly well. They are fairly inexpensive, very fast and opponents tend to underestimate them.

Overall your list looks too small. If you have the models I would try to work in a third unit of Chaos Warriors (maybe run 3 units of 12) or a unit of Dragon Ogres/Chaos Knights. I don't feel the Exalted is worth the points so you could drop him to afford more troops.

-heinzdwarf

gjnoronh - September 1, 2009 03:30 PM (GMT)
Thanks guys

Yep I'm short a core unit - I had three units of marauder cav in the list originally. Dropped them to reduce my painting burden.

I agree it's too darn small of a list - I'm hesitant about dropping the tzeentch disc rider completely as he and valkia are all I've got for warmachine and march blocker hunting - maybe I'll make one of the sorcerers a disc rider with a minor magic weapon (warrior familiar?) to give him a little bit of an ability to hunt skinks etc. Or I could put one of the sorcerers on a steed of slaanesh instead of a barded horse for the same purpose.

I think the favor guy stays on foot to avoid banner of rage induced craziness with charges.

@Adsvampire I really thought hard about the Chosen but their command actually costs more than warriors so sum total it's almost 100 points more for a unit of chosen vs the same unit of warriors. I decided not to do it. I've got a great giant painted up for this army but I agree a Valkia dual shrine list would be more efficient.

So potential changes
Drop the hero OR make him a BSB - everyone agree the Glaive is a lost cause?
Add more mobility to at least one of the mages with a disc or steed of slaanesh
Add a core unit! - probably a unit of ten warriors as I've got them painted.

List due tonight!

decker_cky - September 1, 2009 03:55 PM (GMT)
Another warrior unit would work nicely. Increase your numbers without making your list softer.

The easier change of course would be to swap the forsaken for a unit of marauder cav with flails. They fill a similar hitty role, so the feel of the list wouldn't change too much.

And yea, the glaive is a waste. I'd either go with a flail or sword of might.

gjnoronh - September 1, 2009 05:59 PM (GMT)
I've got a bunch of warriors with halberds ready to go - I think the hero may have to go and I'll mount a mage.

Really i want to spend this month rebasing this army, converting and painting valkia, the warshrine and maybe a character.


adsVampire - September 2, 2009 01:14 PM (GMT)
I think if you drop 3 warriors from each block (leaving 12 in each ... I'd deploy them 6x2) and then drop the forsaken you could probably take another warrior unit or 1-2 units of marauder cav.

gjnoronh - September 2, 2009 02:43 PM (GMT)
Thanks all for the input!

I sent it in last night

no tzeentch hero
added a 10 man unit of warriors halberds and shields
Added the 20 point shooting attack gift to the mounted sorcerer.

The list kind of stinks - but with a lot of work hours ahead in the next month and two centerpiece models to be converted and painted up and the army to be rebased I didn't want to try and paint the 3 units of marauder cav that would really make the list more effective.

This is just a test run to see if what sort of painting scores this list gets. I've won best army awards at moderate sized events (30-40 attendees) on several occasions in the distant past with it - but I think my current painting is better.

The list I really want to run has a hellcannon, the marauder cav and keeps some of the flying bits. Though that might be an entirely new army . . .

Gary

gjnoronh - September 2, 2009 09:02 PM (GMT)
Just for grins and giggles here's the lists others are taking to this event:

http://crossroadsgt.proboards.com/index.cg...play&thread=194


You know I should have asked around a bit more what the typical culture is for this event. I have a lovely Thirster lead DoC army that would have fit in much better than my small crumbly rock at a real gun fight.

That's okay I'll be there for the painting and the drinking.

Herod - September 2, 2009 09:12 PM (GMT)
QUOTE (gjnoronh @ Sep 2 2009, 09:02 PM)
Just for grins and giggles here's the lists others are taking to this event:

http://crossroadsgt.proboards.com/index.cg...play&thread=194


You know I should have asked around a bit more what the typical culture is for this event.  I have a lovely Thirster lead DoC army that would have fit in much better than my small crumbly rock at a real gun fight.

That's okay I'll be there for the painting and the drinking.

woah .... yeah, "I am there for the drinking" is going to be my motto too. :unsure:

H

Apollo3 - September 3, 2009 02:10 AM (GMT)
That Gnoblar army is insane. 338 gnoblars, 2 scraplaunchers...oi

Nethrag - September 3, 2009 11:12 AM (GMT)
The next ones even worse! 1001 gnoblars...or as it should be known - one failed panic check.

QUOTE
Head Honcho with 4+ save/6+ ward, rerollable, and a purple rock (or was it red rock... I forget).
10 boglars
10 boglars
10 flingers
10 flingers
10 flingers
10 flingers
10 flingers
10 flingers
10 flingers
10 flingers
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked
20 gnoblars, naked


No, I'm not exagerating or kidding.

gjnoronh - September 3, 2009 04:00 PM (GMT)
I'm just praying my comp puts me in the gnoblar bracket. . .

Though really I'm not quite sure how my list would match up against it - that 1001 gnoblar list is run by a very good player (2-3 GT overall wins) it's completely crap troops but with flee and flank you could pretty easily get a gnoblar unit into the flanks of most of my stuff. Static of 6 for them vs static of 1 and maybe 3-4 kills means I could actually be losing fairly commonly in that situation.

I've been thinking about it and if I play it - castle up in the corner, try and toss enough magic missiles to panic a couple of units, and try and contest table quarters as best I can. Maybe try to break through one segment of the line - recognizing I'd have to protect my forces flanks as I do it.

Remember gnoblar hordes have the largely insignficant rule so they don't cause panic in other gnoblars I believe.




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