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The Land Of Avalon > .:.Character Description.:. > Irving



Title: Irving
Description: Under constant edit.


Irving - May 15, 2008 09:07 AM (GMT)
Italics denotes information of Possessed State.



General
Full Name: Irving Neilson / Possessor, Spirit
Profession/Class: Former Soldier / World Spirit (only part of the whole)
Gender: Male
Race: Human / Spirit inhabitant.
Alignment: Neutral
Weapon of Choice: Military issued sword, styled as a cross between a katana and a dueling sword. / None.
Magic of Choice: None/Uncontrolled psychic capabilities. / Fully controlled psychic capabilities.


Appearance
Eye Colour: Green / Black
Hair Colour: Brown / Stained with old, dark, dried blood.
Age: 32 / Ageless
Birthmarks or Scars: Slashed scars from swordplay and war. / Old scars appear bloody.
Predominant Feature: Typical swordsman stances. / Those odd marks and colors.
Build: Slightly thin, muscled, typical swordsman's build, a body made more for endurance.
Skin Quality: Ordinary traveler's tan. / Bloodstains at random locations.
General Appearance: An average man by most people's guesses. He is of no great height with no blatantly obvious strengths about him. He holds himself in a proud stance, and has all of a soldier's demeanor. His hair is straight, dark brown, and in dire need of a cut, though he tries hard to keep clean shaven as long as opportunity permits. Green eyes are of a softer hue than usually seen, but they are not strikingly different. Formally dressed in an old military uniform of his homeland, simple pants and shirt in blue hues with a black military jacket decked in golden trim. Heavy black boots that must have shined at one time are coated in numerous colors of dust and dirt, the heel peeling off the left and scuff marks on the toes of the right. A thick black belt holds a scabbard against his right hip. The sword carried is well worn from many other blade strikes and the hilt is cracked and on the verge of shattering. His whole matter of being has all the looks of a tired soldier looking for a way out of a war that can't be won. Though it seems he has found his escape, there is only a barely discernible hint of relief in his posture and his features.
Remains the same, with the exception of the previously mentioned alterations. The obvious sign that he is using magic is when he seems to glow just slightly. This is barely noticeable to ordinary people, but more experienced warriors / more advanced races can see this quite easily.


Personality
Influences: Military training and his possession. / Upholding curiosity.
Likes: 'Normal' days, swordplay, napping in the sun. / Investigating -everything-, food, people, mind games.
Dislikes: Being possessed in the first place, not being in control, magic in general, and the cold. / Physics, sickness, most animals.
Goals: To get rid of the spirit possessing him. / To see the world.
Strengths: Sword master; military strategist. / Psychic abilities.
Weaknesses or Flaws: Unable to use magic unless under possession, being a melee fighter he is at a disadvantage to ranged weaponry. / Narcoleptic. Any alteration to Irving's shadow beyond ordinary circumstances can affect the spirits powers.
General Personality: An average man by most people's guesses. He is of no great height with no blatantly obvious strengths about him. He holds himself in a proud stance, and has all of a soldier's demeanor. His hair is straight, dark brown, and in dire need of a cut, though he tries hard to keep clean shaven as long as opportunity permits. Green eyes are of a softer hue than usually seen, but they are not strikingly different. Formally dressed in an old military uniform of his homeland, simple pants and shirt in blue hues with a black military jacket decked in golden trim. Heavy black boots that must have shined at one time are coated in numerous colors of dust and dirt, the heel peeling off the left and scuff marks on the toes of the right. A thick black belt holds a scabbard against his right hip. The sword carried is well worn from many other blade strikes and the hilt is cracked and on the verge of shattering. His whole matter of being has all the looks of a tired soldier looking for a way out of a war that can't be won. Though it seems he has found his escape, there is only a barely discernible hint of relief in his posture and his features.
Blatantly curious, definitely nosy, extremely meddlesome. Has no fear when it comes to disadvantages. Being an aloof and flighty spirit he has been known to sleep at random intervals, usually leaving Irving in dire situations that he has no idea what has occurred just moment ago.


Family
Irving currently has no recollection of his family at this time. / The spirit has no family, he is simply there and always has been.


Background
General History: A military man hailing from a long line of soldiers, those of considerable skill but of no great renown. Nameless men who fought for king and country with no questions to be asked, because it was all simply duty. Irving was no different, joining up in the army his father and his fathers before him once served in. In his decade plus a few years of military service he has fought and killed; escaped death himself and served time and time again. He was dedicated, skilled, but regardless of this he never had much rank to boast for. Simply a soldier, that was all, but he was content with that. Then came a final war, it ended a year ago with no victor, only defeat, plenty of blood and death to overtake his country. Disillusioned, he left, heading to new lands by ship along with many other refugees. Unlike all the other refugees Irving separated himself from the flock, traveled through the wildest untamed reaches he could find as quickly as he could find them. It is all he has done since. Irving doesn't discuss the war that drove him from his country and he doesn't reveal the nature of why he left. To admit that he was tired of war would be a disgrace to the long line of soldiers he came from. But in the Isle of Mist something unseen took a hold of him. Half of a year has passed since then, and he is only aware that some entity possessed him. To say he finds this an annoyance would be an understatement.

A branch off of the world spirit, the nameless entity had such a vast curiosity of the world that he wished to see it through mortal eyes. And being a spirit it was all too easy to take possession of the first person to come across him. The spirit now exists as a voice, that is not a voice; he is an entity separate from that of the fate altering world spirit. He is -the- world spirit, but also simply part of a whole. But he is tired of just being a piece of the puzzle, he wants something more. And and so the spirit now investigates the world through mortal's eyes. His purposes and reasoning are all his own, not even the host he had taken for himself is aware of the spirit's plans.




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